Beaverton, Oregon – Publisher Mirye Software and developer E Frontier announce the free 3D game content development system for indie developers and professionals will soon be available for developers on Mac OS X.
Shade 3D for Unity is based on the professional 3D modeling, animation and rendering tool set Shade, a product available for over 27 years and used worldwide by illustrators and designers. Shade 3D for Unity enables designers and game developers to build animated project content that integrates with Unity 3D, the game development system for Windows, Mac OS X, iOS, and Android.
Workflow integration makes it is easy to share project assets (Configuration Files) of Unity in Shade 3D for Unity and easily transfer content between them.
Games created and developed with Unity and Shade 3D for Unity can be distributed through the App Store for iPhone, iPod and iPad, Google Play for Android Devices, and distribution systems like Steam.
Unity 3D integrated Shade 3D for Unity is like a dream come true for game developers who have long wished for a content creation and editing tool that tightly integrates with their favorite development environments – Shade 3D for Unity makes this dream come true by being both powerful and completely free.
Content Creation Features
Shade 3D for Unity includes an advanced tool set for creation of original 3D content:
* Import/Export integration with Unity 3D
* Advanced 3D Modeling Environment
* Polygon Mesh Editor
* UV Editor and Image Management
* Design friendly Bezier Spline Modeler
* Powerful Object Instancing Features
* 3D Object Hierarchy Browser
* Material Setting Features
* Material Parameter with Texture Map Settings
* Animation Setting Feature
* Draft Ray Tracing Renderer
Integration between Unity 3D and Shade 3D for Unity enables developers to create original 3D content as well as import, modify, animate and customize approximately 150 different types of template based content available through the Unity Asset Store, including original backgrounds, props and characters.
* FBX-friendly Bone Structure
* Paintable Bone Weight Mapping Tool
* FBX compatible Inverse Kinematics Feature
* Scene Loader for Unity (imports .shd files; available through Unity Asset Store)
* Simple Spring Motion Simulator(Baked Simulation result exportable to Unity)
* Key Frame Animation(Baked Key Frame for Unity is output in addition to Key Frame for Shade)
Upgrading to Shade Professional:
Shade Professional is the flagship tool of the Shade product line, and provides additional, advanced content creation tools and percise rendering features for creation of game trailers, and complete animated films. All content developed with Shade 3D for Unity is completely compatible with Shade Professional. Shade 12.1 is the current shipping version, with all customers qualifying for a free upgrade to Shade 13 when it ships in mid-November, 2012.
Shade 3D for Unity in Japanese and English is initially available through the Mac App Store, and will subsequently be released through other online venues including English language publisher of Shade Mirye Software.
Mirye Software, a division of Proactive International, is a premier software publishing venture that specializes in vertical market professional creativity tools. Mirye Software publishes and localizes Shade 3D, the professional modeling, animation and rendering suite developed by Japan-based e Frontier. In addition, the company also markets tools into the cross platform development market, and carries extensive libraries of content that can be licensed to artists and digital production houses.